Gamified approach for co-creating inclusive PT solutions

Summary
This deliverable provides guidelines for using a serious game for refining PT solutions and fine-tuning roadmaps for implementation. The report will indicate how to identify location and context dependent interactions between user needs and UPPER push&pull measures. The full report will document the co-creation process and inclusive PT solutions in the living labs. The deliverable will be presented in two parts: the first, scheduled for delivery in M7 will focus on the refinement of measures to be implemented in the UPPER cities and living labs, thus feeding into the inception report envisioned as D2.2. The second part of the deliverable will focus on the description and reporting of the gamification sessions held in the UPPER cities, thus providing knowledge for other interested cities outside of the consortium.The report refers to task 2.3 using inputs from tasks T2.1 and T2.2.